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Temophor's avatar
Temophor
Honored Guest
11 years ago

Unity 5.1 + Oculus Rift Full Course

Dear community :cool:,

I'd like to share with you the overview of my course. I'd love to get some feedback on that, maybe some of you are even interested in the course.

Go directly to the course: https://www.udemy.com/unity3d-and-the-oculus-rift/?couponCode=Fellow+Youtuber+Discount

promotion video:


course overview:


This course tackles the hot topic of "virtual reality". In Q1 of 2016, oculus will release the finished version of the rift. Other big companies like google, facebook, sony, valve and others have joined the VR movement. It is definetly going to be the next big thing. Get a head start by taking this course. In the course, we take a look at different techniques that are crucial to VR development.

If you are interested in Unity3D or virtual reality, then this course is for you. Participants of this course are thereafter able to develop their own applications with the Oculus Rift. This course covers everything from the basics, such as using the headtracking for aming, shooting and selecting objects up to alternative movement models, namely bird's eye camera controls or teleporting. Useful programming skills can be picked up along the way as we practice the new techniques with several training examples in the Unity3D environment.

Cheers,
Florian :)

7 Replies

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  • Thank you! So far, only one Person enrolled in the course. I hope to get a bit more traffic on it soon..
  • The course looks interesting for sure.
    Will you be adding to in as time goes on? If so you should state that in the description.

    Things change so fast in VR I have to make this forum and a couple of others part of my morning coffee routine just to keep up.
  • I'm definetly planning to extend the course with more lectures in the near future. I think GUI is definetly a topic worth talking about. I also had a few other ideas.