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aurelien
11 years agoHonored Guest
Unity 5.1.1p2 OVR 0.6.0.1 - GearVR performances
Hi all, my GearVR project was running at constant 60fps with Unity 4.6 OVR 0.5. I recently tried to switch to Unity Personal 5.1.1p2 OVR 0.6.0.1, the same project is now running at 30fps. I attached...
vferguson
11 years agoExpert Protege
WaitForPresent is the CPU waiting on the GPU. I notice you don't have GPU Profiling on but I suspect you'll find the real culprit there.
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