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Javieret
11 years agoHonored Guest
Unity 5.1 for Samsumg Gear VR Problem - Volume Bar not showi
Hi everybody,
I had some projects for Virtual Reality using Unity. Before of Unity 5.1 I've been using "ovr_mobile_sdk_0.6.0" where is included Unity package integration.
With the last version, I've migrated my apps, removing "ovr_mobile_sdk" and using "Unity.VR" native. So I've removed OVRCameraRig, and added normal cameras, and Unity doing the "magic" of VR.
All is working well, but... when I tried to upload to Oculus Store, people from Oculus Support tell me that report:
"
There are some minor technical issues that need fixing before we can proceed:
- There is no volume meter (it is supposed to appear while adjusting the volume)
"
I've seen that the problem isn't of my application, is Unity native for Gear VR.
If I deploy the app with Unity 5.1 using native checkbox, volume bar won't appears.
The same applciation, but using old "ovr_mobile_sdk_0.6.0" and volume bar will appears.
So, can Unity solve that problem for the next versions. Hope this helps.
Thank you!
I had some projects for Virtual Reality using Unity. Before of Unity 5.1 I've been using "ovr_mobile_sdk_0.6.0" where is included Unity package integration.
With the last version, I've migrated my apps, removing "ovr_mobile_sdk" and using "Unity.VR" native. So I've removed OVRCameraRig, and added normal cameras, and Unity doing the "magic" of VR.
All is working well, but... when I tried to upload to Oculus Store, people from Oculus Support tell me that report:
"
There are some minor technical issues that need fixing before we can proceed:
- There is no volume meter (it is supposed to appear while adjusting the volume)
"
I've seen that the problem isn't of my application, is Unity native for Gear VR.
If I deploy the app with Unity 5.1 using native checkbox, volume bar won't appears.
The same applciation, but using old "ovr_mobile_sdk_0.6.0" and volume bar will appears.
So, can Unity solve that problem for the next versions. Hope this helps.
Thank you!
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