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Nyro's avatar
Nyro
Honored Guest
10 years ago

Unity 5.1 VR, Problem with Linear Color

Hi guys, I'm having some problems with the new Unity 5.1. When I try to use linear color spacing and the "virtual reality supported" option enabled, I get the following on may Console:

[CAPI] LibOVR module is located at C:\Windows\SYSTEM32\LibOVRRT64_0_6.dll
SUCCEEDED(hr)
depthSurface == NULL || rcolorZero->backBuffer == depthSurface->backBuffer
refCount == 0

The Oculus(DK2) displays the health info and then goes black. Is that a bug or linear color are not supported?

8 Replies

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  • Anonymous's avatar
    Anonymous
    Check the release notes. I think there is a known issue with linear.
  • I am having the same problem. Just checked the known issues and sure enough:

    "Apps that use linear lighting won't render. Recommended to use gamma for now."


    huh. Hopefully they fix this soon
  • Just saw this on the official unity forums:

    http://forum.unity3d.com/threads/unity- ... ed.332316/


    Apps that use linear lighting won't render. Recommended to use gamma for now.

    Thanks for the update, is this going to be fixed in the patch? This isnt a trivial setting... thanks!

    Fix is currently scheduled for patch 2 which is either next week or the following week.


    So not too bad :)
  • 5.1.3p1 has the same problem ... linear color not working
  • "sisermann" wrote:
    5.1.3p1 has the same problem ... linear color not working


    Same here