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TonyVT
9 years agoProtege
Unity 5.3 OVR bad rotation init
I'm a developer for Unity+VR, both Oculus DK2 and GearVR and I use Oculus Utilities v0.1.3. I've noticed a strage Issue switching from Unity 5.2.2p4 to Unity 5.3.2.p1: Virtual reality initializes/r...
Peskanova
9 years agoHonored Guest
The same happens to me with GearVR (Note4) on Unity 5.3.2p2.
Only happens if you are using the OVRCameraRig prefab and your Main Camera is the one located in CenterEyeAnchor. It seems to apply the rotation correction on the Z axis twice when you launch the app with the GearVR tilted.
Only happens if you are using the OVRCameraRig prefab and your Main Camera is the one located in CenterEyeAnchor. It seems to apply the rotation correction on the Z axis twice when you launch the app with the GearVR tilted.
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