Forum Discussion
TonyVT
9 years agoProtege
Unity 5.3 OVR bad rotation init
I'm a developer for Unity+VR, both Oculus DK2 and GearVR and I use Oculus Utilities v0.1.3. I've noticed a strage Issue switching from Unity 5.2.2p4 to Unity 5.3.2.p1: Virtual reality initializes/r...
vrdaveb
9 years agoOculus Staff
The SystemActivities are different between the two logs you sent. Were they taken from the same phone? For multi-scene apps, I'm finding that Unity 5.4.0p1 + SA 1.0.3.4 consistently keeps the Camera's up vector (0,1,0) perpendicular to the real-world ground plane. If you start with the phone facing down, it slowly transitions from the initial ground plane to the correct one. If the issue still occurs for you with the latest SA and Unity 5.4.0p1, can you send me an APK?
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