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super-explosive's avatar
super-explosive
Honored Guest
10 years ago

Unity 5.4.1 + Oculus runtime 1.8 application not launching on Windows 7

Hi everyone! We are developing a multiplayer VR application using Unity and our last development setup consisted of: DK2 + runtime 0.8 + Unity 5.3.4f1 running on Windows 7 SP1 machines. Now that setup is completely out of date and we decided to make an update to Unity 5.4.1f1 and latest (1.8 as I can see) Oculus runtime. 

Now we've already spent a couple of days trying to figure out what's wrong. Although everything is running with the HMD in the Unity editor on the development PC (Windows 10), when I make a build and load on to the testing computers it shows up only on the monitor and not DK2. I have tried with home turned on and off first etc. VR enabled is on and plays fine in unity editor, I have allow 3rd party apps checked and all the other elements I am not sure why my build won't enable the headset.

Thanks!

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  • Can you use 5.3.6p7 or 5.4.1p3 instead of 5.4.1f1? f1 had a bug that could result in the behavior you're seeing on DK2. Also make sure you've enabled VR support in player settings and that Oculus is in the list of supported VR devices. There is a bug in 5.4 where those settings can be lost when updating from older versions of Unity.

  • vrdaveb said:

    Can you use 5.3.6p7 or 5.4.1p3 instead of 5.4.1f1? f1 had a bug that could result in the behavior you're seeing on DK2. Also make sure you've enabled VR support in player settings and that Oculus is in the list of supported VR devices. There is a bug in 5.4 where those settings can be lost when updating from older versions of Unity.


    Thank you!
    I'll try to make the build this way.