Forum Discussion
drohack
9 years agoExplorer
Unity after image?
So while developing for Oculus with Unity I've noticed a sort of after image appear when i shake my head back and forth/move it (not even fairly quick). It's most notable with black text on white back...
- 9 years agoThis is a known artifact due to slow pixel luminance response times of the OLED displays in Rift and other displays. We use an "overdrive" shader to correct for it, but it isn't 100% effective for very dark or high-contrast images. It may be fixed in future hardware a year or more from now. The best workaround today is to use lower light/dark contrasts in your content.
drohack
9 years agoExplorer
Could you clarify the "overdrive" shader? Is this already implemented into the Oculus/Unity code? Or is this something that needs to be turned on/implemented by the developers?
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