Forum Discussion
GEMISIS
10 years agoAdventurer
Unity and Gear VR
Hi everyone, So recently I've been going through and working on my first Gear VR application, and I've been struggling a bit to find solid documentation on how to use Unity with it. I've been readin...
erica_layton
10 years agoExpert Protege
Update on this issue:
In the Oculus documentation, this is what it says to do: "See HomeMenu.cs in the Unity SDKExamples project for usage example."
Great, this is exactly what I need to look at...but:
The example only works with legacy integration with Unity.
What do I do? I've build my app with Unity 5.2.2 and Oculus Utilities.
Do I have to install a legacy version of Unity on my other computer, just to open the package and look at the script for integrating the uMenu?? (Does this script even provide a valid example for Unity 5.2.2?)
If it's just a matter of creating an empty game object and attaching a few lines of code for the 'back' button, please let me know! ;)
In the Oculus documentation, this is what it says to do: "See HomeMenu.cs in the Unity SDKExamples project for usage example."
Great, this is exactly what I need to look at...but:
The example only works with legacy integration with Unity.
What do I do? I've build my app with Unity 5.2.2 and Oculus Utilities.
Do I have to install a legacy version of Unity on my other computer, just to open the package and look at the script for integrating the uMenu?? (Does this script even provide a valid example for Unity 5.2.2?)
If it's just a matter of creating an empty game object and attaching a few lines of code for the 'back' button, please let me know! ;)
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