Thanks for reply. Here are the log related to my app "Bowl", from start process to being auto-killed:
08-10 23:07:33.871 3515 4491 I ActivityManager: Start proc 4591:com.batstudio.
Bowl/u0a280 for activity com.batstudio.Bowl/com.google.unity.GoogleUnityActivity
08-10 23:07:33.891 3515 4046 D ActivityManager: Launching com.batstudio.Bowl,
updated priority
08-10 23:07:34.061 3515 4698 D ActivityManager: post active user change for 0
fullscreen true isFloatingActivity() false isHomeActivity() false
08-10 23:07:34.131 3515 3639 I ActivityManager: Displayed com.batstudio.Bowl/c
om.google.unity.GoogleUnityActivity: +268ms
08-10 23:07:34.231 4591 4624 E Unity : Unable to find libaudioplugingvrunity
08-10 23:07:34.291 4591 4624 D Unity : GL_EXT_debug_marker GL_ARM_rgba8 GL_
ARM_mali_shader_binary GL_OES_depth24 GL_OES_depth_texture GL_OES_depth_texture_
cube_map GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_EXT_read_format_bgra G
L_OES_compressed_paletted_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_sta
ndard_derivatives GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_
OES_texture_npot GL_OES_vertex_half_float GL_OES_required_internalformat GL_OES_
vertex_array_object GL_OES_mapbuffer GL_EXT_texture_format_BGRA8888 GL_EXT_textu
re_rg GL_EXT_texture_type_2_10_10_10_REV GL_OES_fbo_render_mipmap GL_OES_element
_index_uint GL_EXT_shadow_samplers GL_OES_texture_compression_astc GL_KHR_textur
e_compression_astc_ldr GL_KHR_texture_compression_astc_hdr GL_KHR_debug GL_EXT_o
cclusion_query_boolean GL_EXT_disjoint_timer_query GL_EXT_blend_minmax GL_EXT_di
scard_framebuffer GL_OES_get_program_binary GL_OES_texture_3D GL_EXT_texture_sto
rage GL_EXT_multisampled_render_to_texture GL_OES_surfaceless_context GL_OES_tex
ture_stencil8 GL_EXT_shade
08-10 23:07:34.291 4591 4624 D Unity : r_pixel_local_storage GL_ARM_shader_f
ramebuffer_fetch GL_ARM_shader_framebuffer_fetch_depth_stencil GL_ARM_mali_progr
am_binary GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_texture_sRGB_decode GL_KH
R_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OES_texture
_storage_multisample_2d_array GL_OES_shader_image_atomic GL_EXT_robustness GL_EX
T_draw_buffers_indexed GL_OES_draw_buffers_indexed GL_EXT_texture_border_clamp G
L_OES_texture_border_clamp GL_EXT_texture_cube_map_array GL_OES_texture_cube_map
_array GL_OES_sample_variables GL_OES_sample_shading GL_OES_shader_multisample_i
nterpolation GL_EXT_shader_io_blocks GL_OES_shader_io_blocks GL_EXT_tessellation
_shader GL_OES_tessellation_shader GL_EXT_primitive_bounding_box GL_OES_primitiv
e_bounding_box GL_EXT_geometry_shader GL_OES_geometry_shader GL_ANDROID_extensio
n_pack_es31a GL_EXT_gpu_shader5 GL_OES_gpu_shader5 GL_EXT_texture_buffer GL_OES_
texture_buffer GL_EXT_copy_image GL_OES_copy_image GL_EXT_color_buffer_half_floa
t GL_EXT_color_buffer_floa
08-10 23:07:34.291 4591 4624 D Unity : t GL_OVR_multiview GL_OVR_multiview2
GL_OVR_multiview_multisampled_render_to_texture
08-10 23:07:34.431 3515 3639 D ActivityManager: mDVFSHelper.release()
08-10 23:07:34.681 3515 4589 I ActivityManager: Killing 2187:com.samsung.andro
id.sm/1000 (adj 15): DHA:empty #31
08-10 23:07:34.691 3515 4491 D ActivityManager: isAutoRunBlockedApp:: com.sams
ung.android.sm, Auto Run ON
08-10 23:07:34.731 3515 4030 I ActivityManager: Start proc 4680:com.oculus.hor
izon/u0a209 for service com.oculus.horizon/.service.SDKLoggingService
08-10 23:07:35.121 3515 4507 D PackageManager: setEnabledSetting : userId = 0
packageName = com.oculus.horizon cmp = com.facebook.rti.push.service.FbnsService
newState = 1 callingPackage = 10209
08-10 23:07:35.361 3135 3135 F DEBUG : *** *** *** *** *** *** *** *** *** *
** *** *** *** *** *** ***
08-10 23:07:35.361 3135 3135 F DEBUG : Build fingerprint: 'samsung/nobleltej
v/noblelte:6.0.1/MMB29K/N920CXXS2BPG1:user/release-keys'
08-10 23:07:35.361 3135 3135 F DEBUG : Revision: '9'
08-10 23:07:35.361 3135 3135 F DEBUG : ABI: 'arm'
08-10 23:07:35.361 3135 3135 F DEBUG : pid: 4591, tid: 4647, name: Thread-52
66 >>> com.batstudio.Bowl <<<
08-10 23:07:35.361 3135 3135 F DEBUG : signal 6 (SIGABRT), code -6 (SI_TKILL
), fault addr --------
08-10 23:07:35.391 3515 4506 W ActivityManager: Permission Denial: opening pro
vider com.samsung.android.hmt.vrsvc.provider.VRProvider from ProcessRecord{e27d7
ab 4304:com.samsung.android.app.vrsetupwizard/u0a206} (pid=4304, uid=10206) requ
ires com.samsung.android.hmt.permission.READ_SETTINGS or com.samsung.android.hmt
.permission.WRITE_SETTINGS
08-10 23:07:35.411 3135 3135 F DEBUG : Abort message: 'E:\tw\33a21edae6c0e9a
d\Software\OculusSDK\Integrations\Unity\Releases\0.1.4.0\OVRPlugin\Src\Util\Comp
ositorVRAPI.cpp:732: virtual bool OVR::Util::CompositorVRAPI::EndFrame(int): ass
ertion "frameIndex >= m_states[Front].m_frameIndex" failed'
08-10 23:07:35.411 3135 3135 F DEBUG : r0 00000000 r1 00001227 r2 0000
0006 r3 dadff978
08-10 23:07:35.411 3135 3135 F DEBUG : r4 dadff980 r5 dadff930 r6 0000
000b r7 0000010c
08-10 23:07:35.411 3135 3135 F DEBUG : r8 f492ebd0 r9 000027a8 sl daf4
0040 fp dadff424
08-10 23:07:35.411 3135 3135 F DEBUG : ip 00000006 sp dadff390 lr f6f2
5365 pc f6f27754 cpsr 400f0010
08-10 23:07:35.421 3135 3135 F DEBUG :
08-10 23:07:35.421 3135 3135 F DEBUG : backtrace:
08-10 23:07:35.421 3135 3135 F DEBUG : #00 pc 00042754 /system/lib/libc
.so (tgkill+12)
08-10 23:07:35.421 3135 3135 F DEBUG : #01 pc 00040361 /system/lib/libc
.so (pthread_kill+32)
08-10 23:07:35.421 3135 3135 F DEBUG : #02 pc 0001ca9b /system/lib/libc
.so (raise+10)
08-10 23:07:35.421 3135 3135 F DEBUG : #03 pc 00019d19 /system/lib/libc
.so (__libc_android_abort+34)
08-10 23:07:35.421 3135 3135 F DEBUG : #04 pc 0001755c /system/lib/libc
.so (abort+4)
08-10 23:07:35.421 3135 3135 F DEBUG : #05 pc 0001b6af /system/lib/libc
.so (__libc_fatal+16)
08-10 23:07:35.421 3135 3135 F DEBUG : #06 pc 00019da1 /system/lib/libc
.so (__assert2+20)
08-10 23:07:35.421 3135 3135 F DEBUG : #07 pc 000326ec /data/app/com.ba
tstudio.Bowl-1/lib/arm/libOVRPlugin.so (_ZN3OVR4Util15CompositorVRAPI8EndFrameEi
+216)
08-10 23:07:35.421 3135 3135 F DEBUG : #08 pc 0002eee0 /data/app/com.ba
tstudio.Bowl-1/lib/arm/libOVRPlugin.so (ovrp_EndFrame+44)
08-10 23:07:35.421 3135 3135 F DEBUG : #09 pc 00799c7c /data/app/com.ba
tstudio.Bowl-1/lib/arm/libunity.so
08-10 23:07:35.421 3135 3135 F DEBUG : #10 pc 00493cb4 /data/app/com.ba
tstudio.Bowl-1/lib/arm/libunity.so
08-10 23:07:35.421 3135 3135 F DEBUG : #11 pc 00494a00 /data/app/com.ba
tstudio.Bowl-1/lib/arm/libunity.so
08-10 23:07:35.421 3135 3135 F DEBUG : #12 pc 0048f648 /data/app/com.ba
tstudio.Bowl-1/lib/arm/libunity.so
08-10 23:07:35.421 3135 3135 F DEBUG : #13 pc 004354dc /data/app/com.ba
tstudio.Bowl-1/lib/arm/libunity.so
08-10 23:07:35.421 3135 3135 F DEBUG : #14 pc 0003fc63 /system/lib/libc
.so (_ZL15__pthread_startPv+30)
08-10 23:07:35.421 3135 3135 F DEBUG : #15 pc 0001a39b /system/lib/libc
.so (__start_thread+6)
08-10 23:07:36.391 3135 3135 F DEBUG :
08-10 23:07:36.391 3135 3135 F DEBUG : Tombstone written to: /data/tombstone
s/tombstone_09
08-10 23:07:36.391 3135 3135 E DEBUG : AM write failed: Broken pipe
08-10 23:07:36.411 3515 4800 W ActivityManager: Force finishing activity com
.batstudio.Bowl/com.google.unity.GoogleUnityActivity
08-10 23:07:36.431 3515 4800 I ActivityManager: Killing 4591:com.batstudio.Bow
l/u0a280 (adj 0): crash in vr mode