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sargrass
9 years agoHonored Guest
Unity app "closed unexpectedly"
I'm developing a gearVR mobile game using Unity, building on Samsung Note 5. After the game run and shows the Unity splash screen, it will "close unexpected" 7 out of 10 times. Anyone knows what would...
vrdaveb
9 years agoOculus Staff
> assertion "frameIndex >= m_states[Front].m_frameIndex" failed'
This means the render thread got ahead of the main thread due to a race condition in Unity 5.3.4p4 and earlier. Can you update to Unity 5.3.4p5 or later?
This means the render thread got ahead of the main thread due to a race condition in Unity 5.3.4p4 and earlier. Can you update to Unity 5.3.4p5 or later?
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