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QFGlenn
10 years agoHonored Guest
Unity Cameras working in editor, don't work when built!
Hi. In my project I have 3 cameras. Main Camera(depth only), Near Camera and Far Camera. When I upgraded to the new Unity built in VR, all of a sudden when I compile the project, there is a segment of space in front of my player that isn't rendered (i.e. standard blue skybox)
So I tried removing all the cameras and building it, and the camera appears to be functioning, but it doesn't look anything like the preview in the editor. I saw that I can view the scene through the Oculus in the new Unity update, but it isn't working for me.
Even only using the Main Camera, when you play it in the editor it looks different in the goggles, like the view distances are being changed beyond my control and there is no sign of this in the editor.
So I tried removing all the cameras and building it, and the camera appears to be functioning, but it doesn't look anything like the preview in the editor. I saw that I can view the scene through the Oculus in the new Unity update, but it isn't working for me.
Even only using the Main Camera, when you play it in the editor it looks different in the goggles, like the view distances are being changed beyond my control and there is no sign of this in the editor.
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