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ertanturan
3 years agoExplorer
Unity editor crash with openXR on startup
I'm using Oculus SDK inside Unity and whenever I try to run Unity with no headset attached it crashes. I've opened a bug report with full logs given to them and they've concluded that the problem was the oculus sdk.
They send me this saying this is the cause of problem : 0x00007fff76fd6ad7 (LibOVRRT64_1) ovr_ReleaseHapticsClip 0x00007fff76f9e902 (LibOVRRT64_1) ovr_ReleaseHapticsClip 0x00007fff66610876 (OVRPlugin) ovrp_UnityOpenXR_OnSessionDestroy
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- ertanturanExplorer
I've opened the issue to reddit: https://www.reddit.com/r/oculusdev/comments/109aulo/unity_editor_crash_with_openxr_on_startup/
looks like a few people also experiencing this issue. anybody knows how to solve it ? I want to use OpenXR back-end while keeping the OculusXR feature enabled.
- ertanturanExplorer
Here's the whole log of the same issue in Unity forums :
https://forum.unity.com/threads/oculus-sdk-crashes-when-openxr-is-the-xr-back-end-and-oculus-xr-feature-is-enabled-without-headset.1387650/
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