Forum Discussion
normandy.2023
3 years agoHonored Guest
Unity Eye Tracking API
Hi, I'm building an app that uses the user's gaze for interaction. The interface is a heads up display and is always static - it does not move when the head moves. I use the Unity eye tracking AP...
Ebonicus
3 years agoExplorer
Using eye tracking takes special permissions (uses actual left or right eye ball) and is experimental I believe.
Sounds like canvas does not move with their head, so you can use a gaze pointer (center head tracking).
If you want to just have user point with their head, use OVRGazePointer.cs and GazeIcon together with OVRInputManager on the Event system object.
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 2 years ago