Forum Discussion
ryangoldberg
9 years agoHonored Guest
Unity "game"
Hi, So I'm kinda new to coding and I'm working on a project in Unity with the Oculus. I've plugged in the basic camera and character controller for the Oculus and everything works great. Although I w...
ryangoldberg
9 years agoHonored Guest
I guess, I gotta see it for myself. I'm gonna have a tv next to the Oculus to display the same thing in case somebody doesn't want to put it on so I need this axis of movement, I can't even seem to find it in the code for the prefab controller.
MikeF said:
I think by default vertical look is disabled since its very unpleasant when combined with head tracking. Not sure if there's a way around it
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