Forum Discussion
mesoculus
10 months agoHonored Guest
Unity Meta XR All-in-One SDK - there are no Building Blocks
So, I've been trying to set up a VR environment in Unity. The goal is to bring it to my Oculus Quest 3. However, there is a problem right away. After setting up the project (Universal 3D, XR Plug-...
luc.660468
10 months agoHonored Guest
Hi my friend, here the solution:
1. Create a folder named "Editor" in your Assets folder
2. Create a C# script inside called "FixBuildingBlocks.cs" with this code:
using UnityEngine;
using UnityEditor;
public class FixBuildingBlocks : EditorWindow
{
[MenuItem("Tools/Fix Building Blocks")]
public static void FixBlocks()
{
EditorPrefs.DeleteKey(null);
Debug.Log("Null key deleted. Restart Unity to see Building Blocks.");
}
}
3. Save, wait for compilation, then click Tools → Fix Building Blocks
4. Restart Unity completely
ET VOILÁ!
andaoer9190
10 months agoHonored Guest
It works! thank you
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