Forum Discussion
motorsep
10 years agoStart Partner
Unity Patch 5.3.2 p2 is out
https://unity3d.com/unity/qa/patch-releases
Don't see mobile VR fixes/features, but there is one for desktop VR: "Backend work to support DX12 in the future"
So, is mobile VR kinda over (improvements wise)? Just seems that Unity / Epic / Oculus more invested into desktop VR (Rift in particular case here) than into mobile VR (Gear VR).
Don't see mobile VR fixes/features, but there is one for desktop VR: "Backend work to support DX12 in the future"
So, is mobile VR kinda over (improvements wise)? Just seems that Unity / Epic / Oculus more invested into desktop VR (Rift in particular case here) than into mobile VR (Gear VR).
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- cyberealityGrand ChampionDefinitely not. Mobile VR is alive and well.
- motorsepStart Partner
"cybereality" wrote:
Definitely not. Mobile VR is alive and well.
Hard to believe when there is nothing happening :/ I remember that updates were more frequent (Utils and whatnot), ETA on various features was not infinite, etc. - ChaosEmperorHonored Guest
"motorsep" wrote:
"cybereality" wrote:
Definitely not. Mobile VR is alive and well.
Hard to believe when there is nothing happening :/ I remember that updates were more frequent (Utils and whatnot), ETA on various features was not infinite, etc.
Maybe they are trying to focus and fix as much as possible for Oculus's release? It won't be long until the day arrives.
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