Forum Discussion
VARSoculus
3 years agoExplorer
Unity Platform SDK still returns empty User's DisplayName even after DUC having been approved
Hi, I have been having a problem trying to get the username of a user in a Unity Quest app.
I followed the instructions and filled the DUC to get access to the user's information. I also invited my dev account as a tester, and I was able to install the app within the Quest and pass the entitlement check. However, when I print out the username of my account it is always empty.
I found that other people had the same problem, but they solved it by filling the DUC. However, I have already done that, and in the dashboard it says "Approved". I requested access to the UserID and UserProfile, and I am trying to get the data using the GetUser().DisplayName fuction in Unity.
1 Reply
Replies have been turned off for this discussion
- VARSoculusExplorer
Ok, I found out the displayName is the only one empty, because using OculusID did indeed return something.
Has anyone found a documentation where it is explained exactly what all these attributes are? What is the difference between UserID, OculusID, displayName and Presence?
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 2 months ago