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mdbnet
9 years agoExplorer
Unity PlayerPrefs stored with app or Oculus framework?
I noticed that with a GearVR app made in Unity, a "PlayerPrefs" setting value seems to be persistent even after deleting the app data and even after uninstalling the app. It occurs to me that this might be explained if the PlayerPrefs are stored with the Oculus framework, and not as part of the app.
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- vrdavebOculus StaffIt's saved in SharedPreferences. See https://docs.unity3d.com/ScriptReference/PlayerPrefs.html and https://unity3d.com/learn/tutorials/topics/scripting/persistence-saving-and-loading-data
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