Forum Discussion
jomou
11 years agoHonored Guest
Unity-Terrain causing stutter (d3d11)
Hey there, so I created a small isle using a Unity-Terrain object and Unity Water4Example (Advanced). Nothing to fancy, but I noticed some annoying stuttering issues most noticeable in the Terrain...
yasdawasda
11 years agoExplorer
"pjenness" wrote:
I'm curious..if it happens again, can you test moving the camcer via head with oculus, vs via mouse
I noticed numerous times that if I look around with oculus I get juddering, but doing the same with mouse is smooth.
SO its the tracking that is lagging not the game engine itself.
-P
This sounds spot on, it was only noticeable when moving my head. It's possible that you notice it more with head movements as opposed to mouse movements... but I'm pretty sure I would still have noticed it. It definitely felt like it was the tracking.
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