Forum Discussion
ivan_santiago_h
9 years agoExplorer
Unity unable to find libaudiopluginoculusspatializer
Hello there. I keep having this error appearing in Adb Monitor's console after removing the GearVr and put it on back again. In that exact moment, the game crashes ("Application closed unexpectedly")...
ivan_santiago_h
9 years agoExplorer
Since I installed LegacyOculusSpatialzier and OculusNativeSpatialzier, i am getting similar errors at launch, but the game runs without any problem.
I get this log:
I get this log:
09-09 15:22:13.561: E/Unity(14103): Unable to find libaudiopluginvrunity
09-09 15:22:13.561: D/Unity(14103): Unable to lookup library path for 'libAudioPluginOculusSpatializer', native render plugin support disabled.
09-09 15:22:13.561: E/Unity(14103): Unable to find libAudioPluginOculusSpatializer
09-09 15:22:13.561: D/Unity(14103): PlayerInitEngineNoGraphics OK
09-09 15:22:13.581: D/Unity(14103): [VRDevice] Successfully created device oculus.
09-09 15:22:13.651: D/Unity(14103): GfxDevice: creating device client; threaded=1
09-09 15:22:13.651: D/Unity(14103): [EGL] Request: ES 2.0 RGB16 565 0/0
09-09 15:22:13.651: D/Unity(14103): [EGL] Found: ID[5] ES 2.0 RGB16 565 0/0
09-09 15:22:13.661: D/Unity(14103): ANativeWindow: (2560/1440) RequestedResolution: (0/0) EGLSurface: (2560/1440)
09-09 15:22:13.671: D/Unity(14103): Renderer: Mali-T760
09-09 15:22:13.671: D/Unity(14103): Vendor: ARM
09-09 15:22:13.671: D/Unity(14103): Version: OpenGL ES 3.1 v1.r7p0-03rel0.b596bd02e7d0169c10574b57180c8b57
09-09 15:22:13.671: D/Unity(14103): GLES: 3
09-09 15:22:13.671: D/Unity(14103): GL_EXT_debug_marker GL_ARM_rgba8 GL_ARM_mali_shader_binary GL_OES_depth24 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_EXT_read_format_bgra GL_OES_compressed_paletted_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_standard_derivatives GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_required_internalformat GL_OES_vertex_array_object GL_OES_mapbuffer GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_type_2_10_10_10_REV GL_OES_fbo_render_mipmap GL_OES_element_index_uint GL_EXT_shadow_samplers GL_OES_texture_compression_astc GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_hdr GL_KHR_debug GL_EXT_occlusion_query_boolean GL_EXT_disjoint_timer_query GL_EXT_blend_minmax GL_EXT_discard_framebuffer GL_OES_get_program_binary GL_OES_texture_3D GL_EXT_texture_storage GL_EXT_multisampled_render_to_texture GL_OES_surfaceless_context GL_OES_texture_stencil8 GL_EXT_shader
09-09 15:22:13.671: D/Unity(14103): _pixel_local_storage GL_ARM_shader_framebuffer_fetch GL_ARM_shader_framebuffer_fetch_depth_stencil GL_ARM_mali_program_binary GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_texture_sRGB_decode GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OES_texture_storage_multisample_2d_array GL_OES_shader_image_atomic GL_EXT_robustness GL_EXT_draw_buffers_indexed GL_OES_draw_buffers_indexed GL_EXT_texture_border_clamp GL_OES_texture_border_clamp GL_EXT_texture_cube_map_array GL_OES_texture_cube_map_array GL_OES_sample_variables GL_OES_sample_shading GL_OES_shader_multisample_interpolation GL_EXT_shader_io_blocks GL_OES_shader_io_blocks GL_EXT_tessellation_shader GL_OES_tessellation_shader GL_EXT_primitive_bounding_box GL_OES_primitive_bounding_box GL_EXT_geometry_shader GL_OES_geometry_shader GL_ANDROID_extension_pack_es31a GL_EXT_gpu_shader5 GL_OES_gpu_shader5 GL_EXT_texture_buffer GL_OES_texture_buffer GL_EXT_copy_image GL_OES_copy_image GL_EXT_color_buffer_half_float GL_EXT_color_buffer_float
09-09 15:22:13.671: D/Unity(14103): GL_OVR_multiview GL_OVR_multiview2 GL_OVR_multiview_multisampled_render_to_texture
As I say, everything goes fine until I unmount the device, and mount it again. Then I get this:
As I say, everything goes fine until I unmount the device, and mount it again. Then I get this:
09-09 15:23:45.741: I/E:\tw\d45da6eca52cc600\Software\OculusSDK\Integrations\Unity\Releases\si-1(14103): Just mounted
09-09 15:23:51.791: E/Unity(14348): Unable to find libAudioPluginOculusSpatializer
09-09 15:23:51.811: I/E:\tw\39605cc0032fbe77\Software\OculusSDK\Integrations\Unity\Releases\si-1(14348): JNI_OnLoad
09-09 15:23:51.881: D/Unity(14348): GL_EXT_debug_marker GL_ARM_rgba8 GL_ARM_mali_shader_binary GL_OES_depth24 GL_OES_depth_texture GL_OES_depth_texture_cube_map GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_EXT_read_format_bgra GL_OES_compressed_paletted_texture GL_OES_compressed_ETC1_RGB8_texture GL_OES_standard_derivatives GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_EGL_sync GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_required_internalformat GL_OES_vertex_array_object GL_OES_mapbuffer GL_EXT_texture_format_BGRA8888 GL_EXT_texture_rg GL_EXT_texture_type_2_10_10_10_REV GL_OES_fbo_render_mipmap GL_OES_element_index_uint GL_EXT_shadow_samplers GL_OES_texture_compression_astc GL_KHR_texture_compression_astc_ldr GL_KHR_texture_compression_astc_hdr GL_KHR_debug GL_EXT_occlusion_query_boolean GL_EXT_disjoint_timer_query GL_EXT_blend_minmax GL_EXT_discard_framebuffer GL_OES_get_program_binary GL_OES_texture_3D GL_EXT_texture_storage GL_EXT_multisampled_render_to_texture GL_OES_surfaceless_context GL_OES_texture_stencil8 GL_EXT_shade
09-09 15:23:51.881: D/Unity(14348): r_pixel_local_storage GL_ARM_shader_framebuffer_fetch GL_ARM_shader_framebuffer_fetch_depth_stencil GL_ARM_mali_program_binary GL_EXT_sRGB GL_EXT_sRGB_write_control GL_EXT_texture_sRGB_decode GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_OES_texture_storage_multisample_2d_array GL_OES_shader_image_atomic GL_EXT_robustness GL_EXT_draw_buffers_indexed GL_OES_draw_buffers_indexed GL_EXT_texture_border_clamp GL_OES_texture_border_clamp GL_EXT_texture_cube_map_array GL_OES_texture_cube_map_array GL_OES_sample_variables GL_OES_sample_shading GL_OES_shader_multisample_interpolation GL_EXT_shader_io_blocks GL_OES_shader_io_blocks GL_EXT_tessellation_shader GL_OES_tessellation_shader GL_EXT_primitive_bounding_box GL_OES_primitive_bounding_box GL_EXT_geometry_shader GL_OES_geometry_shader GL_ANDROID_extension_pack_es31a GL_EXT_gpu_shader5 GL_OES_gpu_shader5 GL_EXT_texture_buffer GL_OES_texture_buffer GL_EXT_copy_image GL_OES_copy_image GL_EXT_color_buffer_half_float GL_EXT_color_buffer_floa
09-09 15:23:51.881: D/Unity(14348): t GL_OVR_multiview GL_OVR_multiview2 GL_OVR_multiview_multisampled_render_to_texture
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