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wfoxall's avatar
wfoxall
Explorer
9 years ago

Unity Utilities 1.11 Platform Menu Black Screen Bug?

Is anyone else experiencing a black screen when returning to the game after long-pressing the back button in GearVR?

Repro steps:
- Unity 5.5.2f1:
- Empty project.
- Import Oculus Utilities for Unity 5 (1.11.0)
- Import OSig, tick Virtual Reality Supported, add bundle id and build.
On my S6 and S7, if I hold down back and bring up the Platform Menu then try to return to the game, I just get a black screen.

It was working fine with 1.09, but I decided to upgrade because 1.11 release notes say:
"All mobile applications using Utilities 1.9 and 1.10 will fail Oculus Store submission due to a bug affecting reserved interaction handling for the Universal Menu"

5 Replies

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  • This only appears to be an issue with Unity 5.5.2 and Oculus Utilities 1.11.
    I rolled back to Unity 5.5.1 and it's working again.
    I'm still interested to hear if other people are experiencing the same issue.
  • Hi and thanks for confirming that Imperativity,

    I have incrimentally updated and tested. Here are my findings:
    5.5.1f1 - Working!
    5.5.1p2 - Exhibits the Problem
    5.5.1p3 - Exhibits the Problem
    5.5.1p4 - Exhibits the Problem
    5.5.2f1 - Exhibits the Problem

    I then rolled back to 5.4
    5.4.4p3  - Exhibits the Problem
    5.4.4p2 - Working!

    Checking the feature notes, any Unity point release after they integrate Oculus Runtime 1.11 exhibits this issue.
    I'm concerned because I updated Unity based on the following Oculus info:

    "All mobile applications using Utilities 1.9 and 1.10 will fail Oculus Store submission due to a bug affecting reserved interaction handling for the Universal Menu."
    https://developer3.oculus.com/downloads/game-engines/1.11.0/Oculus_Utilities_for_Unity_5/

    "Unity 5.4.4p3 and later
    Unity 5.5.1p2 and later"
    https://developer3.oculus.com/documentation/game-engines/latest/concepts/unity-req/

    But these versions with 1.11 will create a bug that will fail Oculus Store Submission too.

    Hope that info is helpful for people.
  • Anonymous's avatar
    Anonymous
    Thanks for that, wfoxall. Utilities and Runtime are two different things, so you should be fine submitting with Oculus Runtime 1.10 & Utilities 1.11. 
  • Thanks for the feedback on another of my queries @imperativity!
    @gconvergen, thanks, I was worried about mix and matching versions of the utilities and runtime. But as you say, things seem to be running okay with RT1.10 and Utilities1.11.