Forum Discussion
wfoxall
9 years agoExplorer
Unity Utilities 1.11 Platform Menu Black Screen Bug?
Is anyone else experiencing a black screen when returning to the game after long-pressing the back button in GearVR?
Repro steps:
- Unity 5.5.2f1:
- Empty project.
- Import Oculus Utilities for Unity 5 (1.11.0)
- Import OSig, tick Virtual Reality Supported, add bundle id and build.
On my S6 and S7, if I hold down back and bring up the Platform Menu then try to return to the game, I just get a black screen.
It was working fine with 1.09, but I decided to upgrade because 1.11 release notes say:
"All mobile applications using Utilities 1.9 and 1.10 will fail Oculus Store submission due to a bug affecting reserved interaction handling for the Universal Menu"
Repro steps:
- Unity 5.5.2f1:
- Empty project.
- Import Oculus Utilities for Unity 5 (1.11.0)
- Import OSig, tick Virtual Reality Supported, add bundle id and build.
On my S6 and S7, if I hold down back and bring up the Platform Menu then try to return to the game, I just get a black screen.
It was working fine with 1.09, but I decided to upgrade because 1.11 release notes say:
"All mobile applications using Utilities 1.9 and 1.10 will fail Oculus Store submission due to a bug affecting reserved interaction handling for the Universal Menu"
5 Replies
Replies have been turned off for this discussion
- wfoxallExplorerThis only appears to be an issue with Unity 5.5.2 and Oculus Utilities 1.11.
I rolled back to Unity 5.5.1 and it's working again.
I'm still interested to hear if other people are experiencing the same issue. - wfoxallExplorerHi and thanks for confirming that Imperativity,
I have incrimentally updated and tested. Here are my findings:5.5.1f1 - Working!5.5.1p2 - Exhibits the Problem5.5.1p3 - Exhibits the Problem5.5.1p4 - Exhibits the Problem
5.5.2f1 - Exhibits the Problem
I then rolled back to 5.4
5.4.4p3 - Exhibits the Problem
5.4.4p2 - Working!
Checking the feature notes, any Unity point release after they integrate Oculus Runtime 1.11 exhibits this issue.
I'm concerned because I updated Unity based on the following Oculus info:
"All mobile applications using Utilities 1.9 and 1.10 will fail Oculus Store submission due to a bug affecting reserved interaction handling for the Universal Menu."
https://developer3.oculus.com/downloads/game-engines/1.11.0/Oculus_Utilities_for_Unity_5/"Unity 5.4.4p3 and laterUnity 5.5.1p2 and later"https://developer3.oculus.com/documentation/game-engines/latest/concepts/unity-req/
But these versions with 1.11 will create a bug that will fail Oculus Store Submission too.
Hope that info is helpful for people. - AnonymousThanks for that, wfoxall. Utilities and Runtime are two different things, so you should be fine submitting with Oculus Runtime 1.10 & Utilities 1.11.
- PoddenProtegestill persists on 5.5.2p2
- wfoxallExplorerThanks for the feedback on another of my queries @imperativity!
@gconvergen, thanks, I was worried about mix and matching versions of the utilities and runtime. But as you say, things seem to be running okay with RT1.10 and Utilities1.11.
Quick Links
- Horizon Developer Support
- Quest User Forums
- Troubleshooting Forum for problems with a game or app
- Quest Support for problems with your device
Other Meta Support
Related Content
- 3 months ago
- 2 months ago