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hox20s
1 year agoExplorer
[Unity] Virtual Keyboard - capture input text
Hey!
I managed to make the virtual keyboard work with a separate input field. However, the keyboard has its own input field on the top side, that I do not know how to capture. It does not look good to see the user input on the top of the keyboard, and on also a separate input field.
In Meta documentation on the virtual keyboard screenshots, there is no input field, so I guess it is kind of a newer feature.
Did anyone succeed in catching the input that is located on the keyboard itself?
Thanks!
I ended up just hiding the extra input field.
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