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bugrock
5 years agoHonored Guest
Unity XR Management and right eye rendering issue
With the new XR management system installed in Unity I can only render to the right eye if I set the Camra Target to 'Both" If I set the target to "Right" it wont render to the right eye. This is ...
Erhannis
1 year agoHonored Guest
Update for 2025: the answer has changed in the intervening years; see bottom of https://discussions.unity.com/t/render-different-color-depending-on-stereo-eye-index/824026/17 . TL;DR - use a Eye Index node in a shader graph, in Single Pass Instanced mode.
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