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bugrock
6 years agoHonored Guest
Unity XR Management and right eye rendering issue
With the new XR management system installed in Unity I can only render to the right eye if I set the Camra Target to 'Both" If I set the target to "Right" it wont render to the right eye. This is ...
TheMaskIT
5 years agoHonored Guest
I know it a bit late but someone else might come across this.
in Unity 2019 onwards if you use shader graf custom function and put
OUT = unity_StereoEyeIndex;
in as the string with an OUT as a float, it will return a 0 for the left eye and 1 for the right.
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