Forum Discussion
chadstitch
6 years agoExplorer
Unity XR Oculus Touch Input Inquiry
Hi there, I am trying to use Unity XR to test an application. However, there is one key difference with using Oculus that I find quite annoying, and am trying to figure out a possible solution! ...
chadstitch
6 years agoExplorer
MikeF said:
you're returning a bool rite now, try this
float IndexTrigger_Value = OVRInput.Get(OVRInput.Axis1D.PrimaryIndexTrigger, controller);
Interesting, so I guess I would want to ideally query for a float value, and check if it passes some threshold?
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