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markHocker
9 years agoExplorer
Unity5 development and building a game error
Hi there.. when I build and package a game I have develop in unity5, it does create an exe file.. which is correct.. I have the oculus CV1.. in general setting of the oculus application I have tick the "unknown source" tab and I am trying to run my game.. On the oculus, it gives me an error called "unity.exe is taking a while to load...." is there any way to solve this.. please help.
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- vrdavebOculus StaffLooks like "Virtual Reality Supported" is not enabled for your build. Please check your Player Settings.
- markHockerExplorer
- vrdavebOculus StaffRun the .exe file and it will generate the log.
- markHockerExplorerI have build a standalone game but there is still no out_log.txt under the data folder.. player log in unity is toggle on so I don't know why it is not created in my data folder...
- vrdavebOculus StaffIf the issue is in the editor the log is at %localappdata%/unity/editor/editor.log. if it is a standalone it is at appname_Data/output_log.txt.
- markHockerExplorerplayer log in unity is toggle on
- markHockerExplorersince I have updated to unity5.4 I can't find the out_log.txt file anymore
- vrdavebOculus StaffCan you attach the new log?
- markHockerExplorerUnity v5.4.0p4, Oculus Utilities v1.7.0, OVRPlugin v1.7.0, SDK v1.7.0.UnityEngine.Debug:Log(Object)OVRManager:Awake() (at Assets/OVR/Scripts/OVRManager.cs:555)
- markHockerExplorerthe weird thing for me is that it runs perfctly in unity when you press the blue button, but when I build to make an exe file with "Virtual Reality Supported" on it does not work when I double click on it.. it only shows a black screen on the oculus.. I can not figure out what the problem is.. I have OVR SDK 1.7.0_public and unity5.4.0p4
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