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AlexHavenVR's avatar
AlexHavenVR
Honored Guest
2 years ago

Unwanted 32-bit libraries

When uploading our Unity project to AppLab we get the following warning: "This app contains both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) libraries. This consumes extra storage and increases download times. Consider updating your build to target 64-bit only".

Unity is including some unwanted 32-bit libs by default, despite our app targeting only ARM64.

These are very small libraries, so it's not an issue. My question is about the VRC Packaging-6 (https://developer.oculus.com/resources/vrc-quest-packaging-6/). 

Is there a risk of failing the VRC is if we submit our apk with those 32-bit libraries?

These are the libraries:

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  • veselekov's avatar
    veselekov
    Honored Guest

    Hello. I am also having this issue. So I am posting here.