Forum Discussion
florian.buchholz.1988
1 year agoExpert Protege
Updating Meta SDK from 65 to 66 - White Screen in XR-Simulator
I updated the Meta SDK All-in-One from 65 to 66 and now the XR-Simulator just shows a white screen instead of an environment. Stopping and restarting only results in the simulator not even showing up.
Why do you break everything that works, Meta?
There is a bug on the simulator :
- If you have "Enable Dynamic Resolution" checked on OVRManager it will show a white screen or it wont run.
- If you disable that option it should work. Then you can re enabled it before your build.
- Also, if using URP on the URP asset for your project, make sure the Render Scale is 1, if greater than that the sim wont work.
21 Replies
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- IRobot4EverHonored Guest
I have exactly the same symptoms.
I guess we need to wait for the v67 which is partially out as of today
- IRobot4EverHonored Guest
"Meta XR All-in-One" SDK v67 is out in Unity Asset Store
But "Meta XR Simulator" seems to be still in V66...
- florian.buchholz.1988Expert Protege
MetaStoreHelpSo? Any news if this is fixed in SDK V67?
EDIT: I just saw that the support was last online on 6-12-2024. Summer holidays, am I right? - azhar.328866Explorer
It’s frustrating when updates lead to issues like this. It sounds like the Meta SDK update might have introduced some compatibility or configuration problems. Checking the release notes for any breaking changes or required adjustments could help, and reaching out to Meta’s support or community forums might provide a quicker resolution. Hang in there—hopefully, a fix or workaround will come soon!
- florian.buchholz.1988Expert Protege
As if I am not reading all the release notes and looking for mentioned issues...
- Dens1tyProtege
florian.buchholz.1988 Make sure the Game window is in focus when Play from the editor - this was the problem I faced one day and spent some time to figure it out
- florian.buchholz.1988Expert Protege
Good Idea and I know of the issue, especially when you start while you're in the BuildingBlocks-Window,
But sadly, that doesn't solve the issue. I mean, the Simulator is not even the Game-Window, it is a seperate window that pops up. Only in this case as a white screen and only once, after that it is gone without any warnings etc.
- Kanando15Honored Guest
Same problem here. 😞
- DigibixStart Partner
Did you happen to fix the problem with the simulator?
I still have the same problem... white screen or no screen at all
Using v66.. Unity 2023.3.40 LTS or v67...
- DigibixStart Partner
There is a bug on the simulator :
- If you have "Enable Dynamic Resolution" checked on OVRManager it will show a white screen or it wont run.
- If you disable that option it should work. Then you can re enabled it before your build.
- Also, if using URP on the URP asset for your project, make sure the Render Scale is 1, if greater than that the sim wont work.
- saharanys1097Protege
Update
- florian.buchholz.1988Expert Protege
Thanks for answering. Updated to 68, activated Dynamic Resolution with other values than one, and what a surprise, STILL WHITE BACKGROUND.
So now, updating doesnt help.- saharanys1097Protege
Yes
- uDezimiroProtege
Also not working, sometimes white screen, sometimes
Environment Depth is not supported. Please check EnvironmentDepthManager.IsSupported before enabling EnvironmentDepthManager.
Open 'Oculus -> Tools -> Project Setup Tool' to see requirements. - elgin.greenHonored Guest
I get the same white screen when updating to Meta SDK All-in-One 74.0.1
If I separately install the underlying SDK's, EXCEPT the Meta XR Interaction SDK, the simulator works as expected.
- uDezimiroProtege
sometimes it can stuck it you make active not GAME window, bwt
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