Forum Discussion
robertsonce
10 years agoExplorer
Use mouse to control Oculus scene -- problems with Y axis
Hey guys, Here's my question: How do I use the mouse to all directions from a first person perspective, and display the product in the Oculus? Would really appreciate any new tips! Details: Bef...
robertsonce
10 years agoExplorer
Thanks again Dave! Do you also suggest making an empty GO, adding the OVRCameraRig as a child of the GO, and then adding the mouselook script as a component of the parent GO? If so, it seems I have to edit the mouselook.cs script to have MonoBehaviour. Sound right to you?
If so, this is the result of what I think your suggestions were. No luck! I'd appreciate any tips on how you'd go about doing this (using mouse to control the x and y axes of the scene displayed in the rift).
Screenshot above.
If so, this is the result of what I think your suggestions were. No luck! I'd appreciate any tips on how you'd go about doing this (using mouse to control the x and y axes of the scene displayed in the rift).
Screenshot above.
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