Forum Discussion

🚨 This forum is archived and read-only. To submit a forum post, please visit our new Developer Forum. 🚨
JangMinSoo's avatar
JangMinSoo
Honored Guest
3 years ago

use passthrough to recognize AR Marker or use object detection that can be seen in passthrough

I'm making a game that moves with my body using Passthrough. It is difficult to use IMU sensors for all objects.

So I want to attach an AR Marker to an object so that the virtual object follows the movable object. Is it possible?

Or is Object Detection available on the SDK?

4 Replies

Replies have been turned off for this discussion
  • Fahruz's avatar
    Fahruz
    Expert Protege

    +1. I also would like to track AR markers with the Quest and AFAIU, this isn't currently supported by any of the Oculus SDKs. And since developers don't have direct access to the Quest's camera feed, we can't use third-party solutions either.

    So Meta, please add AR marker tracking (and QR code detection) support ASAP. The Quest Pro is supposed to be an MR device so the ability to track fiducial markers would make a lot sense.

  • Prodenev's avatar
    Prodenev
    Honored Guest

    Bros finally AR foundation support to meta devices. it includes image tracking feature so you can tracking something with it. Also recommends you too Dilmer the guy on youtube who is my favorite. He reviews fast and detailed unity news especially xr things.

    Edit: Sorry for the wrong information guys.