Forum Discussion
JangMinSoo
3 years agoHonored Guest
use passthrough to recognize AR Marker or use object detection that can be seen in passthrough
I'm making a game that moves with my body using Passthrough. It is difficult to use IMU sensors for all objects. So I want to attach an AR Marker to an object so that the virtual object follows the...
Prodenev
3 years agoHonored Guest
Bros finally AR foundation support to meta devices. it includes image tracking feature so you can tracking something with it. Also recommends you too Dilmer the guy on youtube who is my favorite. He reviews fast and detailed unity news especially xr things.
Edit: Sorry for the wrong information guys.
- Fahruz3 years agoExpert Protege
According to the AR Foundation doc, image and object tracking currently isn't supported for Quest. Did you see an announcement somewhere that it'll soon be the case?
Besides arbitrary image tracking, I think it'd be great to have explicit fiducial marker detection, which is more robust. Seeing this video from Meta Reality Labs of a virtual keyboard demo that uses large markers on a desk to presumably detect the surface, it looks like that feature exists for Meta developers. I wish they'd make it available to everyone.
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