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enzedda's avatar
enzedda
Explorer
11 years ago

Using the mouse buttons

Greetings to you all. My first post.
I have my dk2 and i have free Unity.
I have setup mydk2 and it is great.
I have placed the Oculus Unity4 integration into a simple new Unity scene and all views/navigation works on the DK2 as it should.
I can easily import my Max objects/animations into Unity.

My Unity scene consists of a couple of spheres that when clicked on with the mouse cause other functions to operate on other included game objects. Very simple stuff as I have never used a game engine before and never scripted before.

But..as soon as I add the Unity4 integration into the scene I cannot use the mouse to "click" on anything?
The Rift display does not seem to allow any usage of the mouse buttons within the Unity scene
Is this normal?
I saw that the "c" key gives one a mouse cursor in the rift display but I cannot fathom how to utilise this.

Is there something I should have disabled or changed?

As I said before, I have never scripted before but I use 3dsMax and can generally understand most 3d terms.

Is there something I should have read about this problem and where might I look for enlightenment?

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