Forum Discussion
mgc90403
11 years agoHonored Guest
v0.4 kills framerate by 50% or more
So I just switched a project up to v0.4 and my framerate has dropped to ~30fps down from a solid 60. What's particularly curious is switching my anti-aliasing levels has no impact -- something must b...
CubicleNinjas
11 years agoProtege
Random thoughts...
You may want to check out the scale on the RenderTexture on the OVR.
Please correct me if I'm wrong all knowing internet, but my understanding is that this allows you to scale the render target/display resolution. By scaling this up or down you can quickly alter performance too. It may be defaulting higher than 1, meaning you're packing more resolution that you need*.
*Now, frankly, more resolution does look much better. But if you're hitting 30fps after 60fps, then it would be worthwhile to adjust this just to see if you can get it closer to.
Also, I know that Multisample Anti Aliasing was having issues in Forward rendering in 0.3.2. Might be the case here?
You may want to check out the scale on the RenderTexture on the OVR.
Please correct me if I'm wrong all knowing internet, but my understanding is that this allows you to scale the render target/display resolution. By scaling this up or down you can quickly alter performance too. It may be defaulting higher than 1, meaning you're packing more resolution that you need*.
*Now, frankly, more resolution does look much better. But if you're hitting 30fps after 60fps, then it would be worthwhile to adjust this just to see if you can get it closer to.
Also, I know that Multisample Anti Aliasing was having issues in Forward rendering in 0.3.2. Might be the case here?
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