Forum Discussion
Anonymous
7 years agoV2 Signing of Quest App in Unity
I used Unity to build and sign the APK.. When I try to upload the APK to the Build Dashboard Alpha Channel for testing I get this error:
I followed the link but was unable to get any of the solutions to work.
I did a bit of surfing on the Developer Docs and found that for the Native version the signature has to be a V2 Signature.
"Oculus Quest native APKs must be signed using the v2 signing scheme. "
https://developer.oculus.com/documentation/quest/latest/concepts/mobile-application-signing/
I've tried a number of the solutions online trying to switch the signature to a V1, but I have had no luck with this.
I'm new to the Quest Development world (this is my first test Quest build), am I missing something?
Any assistance would be welcome. :)
I followed the link but was unable to get any of the solutions to work.
I did a bit of surfing on the Developer Docs and found that for the Native version the signature has to be a V2 Signature.
"Oculus Quest native APKs must be signed using the v2 signing scheme. "
https://developer.oculus.com/documentation/quest/latest/concepts/mobile-application-signing/
I've tried a number of the solutions online trying to switch the signature to a V1, but I have had no luck with this.
I'm new to the Quest Development world (this is my first test Quest build), am I missing something?
Any assistance would be welcome. :)
4 Replies
Replies have been turned off for this discussion
- lucidtripperExplorergot a solution?
- dev3DrudderHonored GuestI have the same issue, did you fix it ?
- ovrhdHonored GuestSame here, why is this so hard...
- peterwilkinsonHonored GuestGo to the Oculus Folder, there is a settings file just inside there.
Click on the settings file, look at the inspector, make sure GO/GearVR is checked.
Problem Solved.
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