Forum Discussion
ImmersiveMatthew
1 year agoAdventurer
v71 Break Open XR Implementation?
I am getting reports that the v71 update breaks the Open XR controller input and tracking. This is with Unity 6000.0.25f1, the Meta XR All-in-One SDK 69.0.1 along with Meta Avatars SDK 31.0.0, all us...
marcin.dwornikowski
1 year agoExplorer
I have the same issues with v71. Also reporting those issues on Quest 2 after updating to v71. Also can confirm the Quest 3S has the same problem with v71. On Quest 3 that is still on v69 the issue does not show on build, but weirdly it does show when testing on it through Quest Link. Any other headset that is on v71 also has this problem through Link, but I don't know why it also happens with my Quest 3 that is still on v69.
The problem I see is controllers being wrongly prioritised over Hand Devices, resulting in wrong input actions fallbacks and wrong/false tracking mode events.
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