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Reddo
3 years agoMember
Validator issues with uploading Vulkan build via Meta Quest Developer Hub
When trying to upload a Vulkan only Quest app via the Meta Quest Developer Hub or the Oculus Platform Tool in Unity it's coming up with validation errors:
GLES_VERSION_NOT_SPECIFIED
GLES version not specified (android:glEsVersion in AndroidManifest.xml). GLES version of 2.0 or greater should be used.
and
This app contains both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) libraries. This consumes extra storage and increases download times. Consider updating your build to target 64-bit only.
The issue being that it uses Vulkan only and haven't had issues uploading with Vulkan only before.
Also, only ARM64 was checked in the player settings in Unity and didn't get the validation error on previous upload.
Using Unity 2021.3.26 and Oculus Integration v53
2 Replies
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- gotiobgExplorer
I have the same two issues when uploading a build. My last successful build didn't get the GLES error and it was submitted. I added "<uses-feature android:glEsVersion="0x00030000" />" to AndroidManifest even though I'm using Vulkan. My Unity version is 2022.3.2f1
- abhijeetnaikHonored Guest
This app contains both 32-bit (armeabi-v7a) and 64-bit (arm64-v8a) libraries. This consumes extra storage and increases download times. Consider updating your build to target 64-bit only.
I am facing Same issue using Unity 2023.1.5f1
Only ARM64 is selected in the Target Architecture tho.
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