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Anonymous
7 years agoView Lens Distortion
Hi,
i am new to working with Oculus in Unity so i am probably doing something wrong, but i have some weird issues. When i look around in Unity scene, models ( the whole scene is slightly stretching and squeezing. It almost looks like lenses/fish eye effect. I have no idea what could be causing it. Its very subtle, but its obvious there is something wrong. I am using OVRCameraRig.
Thanks for any help
Luke
i am new to working with Oculus in Unity so i am probably doing something wrong, but i have some weird issues. When i look around in Unity scene, models ( the whole scene is slightly stretching and squeezing. It almost looks like lenses/fish eye effect. I have no idea what could be causing it. Its very subtle, but its obvious there is something wrong. I am using OVRCameraRig.
Thanks for any help
Luke
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- Anonymous
imperativity said:
Hi,
Can you please let me now which platform (Gear VR or Rift) you are developing for? There is a known issue in our SDK currently causing this behavior. We are working with Unity to push a fix for this.
Hi, thanks for getting back to me. I am developing for Oculus Rift.
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