Forum Discussion
marko_rkm
7 years agoHonored Guest
Virtual Reality SDK Oculus failed to initialize.
Hello, as you have seen in the title I'm having problems to Initialize the Oculus Rift SDK in Unity. I'm working in an app for samsung Gear VR. the versions I'm using are these: Unity 2017.3.1f1 ...
markhansaven
7 years agoExplorer
imperativity said:
@marko_rkm
@markhansaven
Hi, we were unable to reproduce this behavior in both your sample project provided above, our internal project mirroring your own, and a new project using Unity 2017.4.0f1.
However, we were finally able to reproduce this behavior by stopping all services associated with the oculus runtime. Do you have the runtime installed on either of your machines you are building on? If so, are the services actively running in the background? The Oculus runtime is required for testing your build on PC, and is the reason why the SDK is not initializing.
Please download and install it here: https://www.oculus.com/setup/
Oculus has always worked right out of the box in Unity. My VR setup was working last month and now it isn't.
Not only is Oculus not working, but cardboard and OpenVR are also not working.
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