Forum Discussion
korinVR
10 years agoExpert Protege
VR mode brings very high CPU load without Oculus Rift
I've noticed standalone executables built with Unity 5.1.1f1 "Virtual Reality Supported" checked bring massive CPU load when Oculus Rift is *not* connected. It also makes the program very unresponsive...
gg67
10 years agoHonored Guest
Same here. Didn't realize it was a high CPU load causing the delay (makes sense), but glad to know someone else was able to reproduce as well. Any word on this?
Edit:
Unity 5.1.1p2
GeForce GTX 980m
Intel i5-4690K @ 3.5GHz
Nvidia Driver Version 344.91
Windows 8.1
Oculus Runtime 0.6.0.1
Unity Forums - http://forum.unity3d.com/threads/vr-mod ... ft.337247/
Edit:
Unity 5.1.1p2
GeForce GTX 980m
Intel i5-4690K @ 3.5GHz
Nvidia Driver Version 344.91
Windows 8.1
Oculus Runtime 0.6.0.1
Unity Forums - http://forum.unity3d.com/threads/vr-mod ... ft.337247/
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