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jackblock's avatar
jackblock
Honored Guest
6 years ago

VRC.PC.Input.9 test (no input on dash) fails, what specifically is required?

Hi, I'm using Unity 2019.2.1f1, Rift S, Oculus integration v1.41
As i understand this test, the application should keep rendering in the background of the oculus dash, but ignore controller input until focus is returned.
What specifically should I be doing to pass the VRC test? How is the automated test result being determined? If i follow the directions for manual testing, everything looks okay, I can see my game rendering behind the dash. However if I look through the hmd while the VRC automated test runs, the view returns to the blank grey construct during the test, and i cannot see my game rendering behind.

Again, what in unity should I be doing or not doing in order to pass this test? I'm using a slightly modified version of the default OVR camera rig prefab, just a few of my own scripts attached on top. I tried making a build of the unity sample framework scenes, but that build also fails the automated test.

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  • One update: If you don't enable Dash Support in the Project Settings->Player->XR Settings, then you pass this test automatically, as it's not required apparently? But this means you can't see your app in the background.