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peterpop's avatar
peterpop
Explorer
3 years ago

"Wait For Managed Debugger" don't work

Hi

I can't get this feature to work. To test it I have made an empty project like this:

  1. Create Unity 2021.3.23 project using VR template (I don't normally, but thought it might be the most official way to make a test)
  2. Switch to Android platform
  3. Check "Development Build", "Script Debugging" and "Wait For Managed Debugger
  4. Install Logcat package (to see the Android log and the Wait for debugger message
  5. Click "Build And Run"
  6. When "[Wait for debugger to attach] Also use Volume Up or Down button to confirm..." is shown click on the volume button on my headset
  7. ... ... ... nothing happens. No messages in logcat, no change on headset which remains black.

I am going crazy!!!

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  • I also tried doing it on a Quest 1 and a regular Android phone.

    The Quest 1 behaves just as described above. But they are also both on v50, so if the problem is related to the firmware version that seems logical.

    The Android phone is on Android 12, and when deploying the app to it, I get the dialog box where I can press OK after attaching a debugger. In the logcat I can see the same message about pressing either volume button. If I do that instead of the OK button, the app continues to crash (because it's compiled for VR), but the takeaway is that the volume buttons can be used to resume the app.

    So it must be a problem with the headsets... how can I report a development bug?