Forum Discussion
lwolfe26
10 years agoHonored Guest
Weird Mesh sort order/clipping issue...
I made a new project, imported the gearvr utilities sdk pack and got the demos up and running on the gear. Now I'm trying to import other content into the project and use it, and the meshes are dis...
lwolfe26
10 years agoHonored Guest
I believe it's something to do with the project setting files. I had an existing android game I wanted to port to gear. I had my layers set up, then overrode them with the ones in the sdk utilities, and it overrode my layers, and I wonder if there's some bug in Unity for when that happens where it's caching values or something so they're not updated when I change the layers in the editor.
It's now working even though I didn't overwrite teh project settings other than the input one. So there are no layers called LeftEyeOnly/RightEyeOnly/etc that were in the sdk utilities package.
It's now working even though I didn't overwrite teh project settings other than the input one. So there are no layers called LeftEyeOnly/RightEyeOnly/etc that were in the sdk utilities package.
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