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Anonymous
6 years agoWhat is the best practice for handling scene change in Unity?
I am new to develop VR game. My setup is Unity 2018.4.14, Oculus SDK v12, I need some suggestions regarding the following questions: 1. Are making OVRCameraRig and OVRInputModule "DontDestroyOnLoad" ...
rh_galaxy
6 years agoHeroic Explorer
Ah, yes, I forgot to mention that I use singleton pattern in the GameManager class.
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