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DHARMAKAYA
7 years agoProtege
Where is a STEP-BY-STEP this-will-ABSOLUTELY-build to an android phone PROPERLY guide? (Unity 2018)
Because either Unity 2018 or the oculus addons have seemed to be A RIDICULOUS MESS. Is carmack still at the company and does anybody at the company care that the tools don't function? (or did caring about the products leave with palmer? That would be mildly reasonable, but still...I have a Gear VR)
If there is ANY KNOWN AND VERIFIED method to ABSOLUTELY build and deploy a Gear VR/Go apk PROPERLY and WITHOUT ANY red console errors, post how here.
Thanks in advance!
If there is ANY KNOWN AND VERIFIED method to ABSOLUTELY build and deploy a Gear VR/Go apk PROPERLY and WITHOUT ANY red console errors, post how here.
Thanks in advance!
3 Replies
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- DHARMAKAYAProtegeAnd yes, I already set all the settings according to this page:
https://developer.oculus.com/blog/tech-note-unity-settings-for-mobile-vr/ - mouse_bearRetired Support@DHARMAKAYA
Our engineers have found that any Oculus packages within the Package Manager can cause a critical conflict within the editor. I've gone into more detail in the following post: https://forums.oculusvr.com/developer/discussion/72474/unity-alert-issues-with-2018-3-and-package-manager-01-03-19 - ShardNZLExplorerThis is what I started with (for setup and settings that work) ....
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