Forum Discussion
Anonymous
9 years agoWhere to find the Oculus Platform SDK Plugin for Unity
There are a number of platform features available for developers now including Achievements, Leaderboards, etc. We provide a Unity plugin to make access that functionality a bit easier. You can find the plugin in the OVR 1.3 SDK in:
PlatformSDK\Unity
There’s also a Unity sample that you can check out in:
PlatformSDK\Samples\PlatformSample.
-j
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- ezoneProtegeHave you got a URL you can point me to?
- cyberealityGrand Champion
- bbagnallProtegeKeep in mind the latest version of Unity apparently doesn't need the plugin anymore.
- ezoneProtegeHmmm, nothing in the Unity SDKs to hook into the leaderboards or achievements. What am I missing?
- tcs6535Honored GuestOnce you import the Platform package you can start using it in your scripts. In your assets folder there should be a folder called "OculusPlatform", and there should be a new menu item called "Oculus Platform" in between "Component" and "Window". There lies "edit settings" where you put your appID and whatnot.
In C# scripts, Its under a namespace called Oculus.Platform
Oculus.Platform.Leaderboards.WriteEntry() for example.
I am also having trouble implementing them though.
Is there ANY documentation on how to use the Oculus Platform with Unity? The only documentation is for C and uses different methods. - ezoneProtegeThanks! For others that are confused, what you want is the 'Oculus Platform SDK 1.1' (it's under 'SDK & Runtime', not 'Engine Integration' ):
https://developer.oculus.com/downloads/platform/1.1/Oculus_Platform_SDK/
Within the download is a Unity directory with the OculusPlatform.unitypackage and a Unity project in 'Samples/UnitySample' which includes a scene with demo calls.
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