Forum Discussion
MPeters-xw
7 years agoHonored Guest
Which should I be using now in Unity Oculus Integration, Oculus Utilities, or both
I'm kind of confused as to what I need to be using when developing in Unity, as far as I can tell The current Oculus Integration on the Unity Store is supposed to be the combination of some of the SDK...
- 7 years ago@MPeters-xw Welcome to the Oculus Developer Forums!
The Oculus Integration package in the Unity Asset Store is what you're looking for, as it now contains all of the packages you need. Previously, these packages were independent (Avatars, Platform, Utilities, Framework, etc.), but now it's been simplified to one package (allowing you to pick and choose what to import).
MPeters-xw
7 years agoHonored Guest
@NinjaGaijin It's been a few weeks since I made this post, I'm still trying to find out what happened to the OVRPointerVisualizer.cs file as described in the blog. I'm just trying to do some basic stuff here (as I'm newish to the development arena), so the concept of "Easy controller selection" seems like a good way to go about it, just it's not so easy right now.
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