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JackCondon
11 years agoHonored Guest
White cube in left corner of screen after long use
I am working on an experience for a confrence where a game loop is set up to load a level at the end of 'play'
It works fine for the first few times, but eventually it looses visuals totally (but not audio) and renders a white cube on the left eye.
I just wanted to post here to see if anyone has run into this or perhaps its something to do with the experience itself.
i am using unity 5.1.1f1 with the 0.6.0.1 Unity integration.
the headset is also being passed around.
It works fine for the first few times, but eventually it looses visuals totally (but not audio) and renders a white cube on the left eye.
I just wanted to post here to see if anyone has run into this or perhaps its something to do with the experience itself.
i am using unity 5.1.1f1 with the 0.6.0.1 Unity integration.
the headset is also being passed around.
1 Reply
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- vrdavebOculus Staff5.1.1f1 has a known issue where the head pose can get stuck in the wrong reference frame at level load. You might want to retry with 5.1.2f1.
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