Forum Discussion
Mickman
12 years agoProtege
WHY !! Gui elements only visible in one eye ??
I have noticed all of my Gui elements only render to one camera. Why & how can I rectify this ?? I'm hoping there's a simple function in the SDK or a tag I can apply that will dupl...
McCa
12 years agoHonored Guest
Take a look at the "OVRGUI" script which is part of the Rift asset package. You can see an example of it in the Tuscany project folder. The render texture is displayed onto a plane which is parented to the right eye camera. There is also a shader in that same asset package called "OVERGUIShader" that makes the plane visible through walls so you don't have to deal with camera rendering depths which are annoying when dealing with the Rift's stereo rendering.
Though like the others I would also recommend a third-party add on like NGUI or Textbox from the asset store.
Though like the others I would also recommend a third-party add on like NGUI or Textbox from the asset store.
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