Forum Discussion
NirmlRj
8 years agoExplorer
Why does my gameObject's mesh edges were flickering in Oculus?
Hello Guys, I am making a quite big world for my game in Unity for Oculus Rift. Initially when I tried my game with default settings it looked somewhat blurry and mesh edges were flickering like a hel...
MohamedElmazen
8 years agoProtege
if you still have this flickering
Add this script to any Game Object
Add this script to any Game Object
public class SetAntiAliasing : MonoBehaviour
{
public int antiAliasing = 2;
// Use this for initialization
void Start ()
{
QualitySettings.antiAliasing = antiAliasing;
}
}
Anti-aliasing from the script will override the quality settings in gameplay.
hope it help.
Anti-aliasing from the script will override the quality settings in gameplay.
hope it help.
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